Dungeon Runners update to add the one feature I needed before paying

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If you aren’t familiar with the game Dungeon Runners, you should probably check it out. You could probably most understand it as an online-only Diablo-like RPG. It’s free, so there is a very low threshold for entry – just create a free account, download the client, login, and play. If you like it, you have the option of paying $5 per month for extra capabilities, but you can play free as long and as much as you like if it doesn’t seem worth $5 per month to you.

I was in the beta of the game for a while. It was enjoyable, but the biggest problem for me was a limitation of one character per account. My older son likes the game, and it seems at least moderately age-appropriate, so I let him play. With only one character for an account, that meant I couldn’t have and develop a character – I let him delete and create characters as he liked, because he played it more than I did. It looks like that limitation is about to go away, however, as news of the upcoming patch and content upgrade will add in a 3 character per account allowance.

Free-to-play dungeon crawler Dungeon Runner is expected to get its next big update this week. I chatted briefly with lead designer Mark Tucker earlier today about what we can expect to see from the update, labeled Chunk Number One.

In a nutshell, the update will add player versus player worlds, multiple character support per an account, in-chat item linking and a new high level dungeon.

My brother already has a paid account. When this update hits, I’ll probably join, as well. I might even get 2 accounts – one for me and one for my older son. And if you wonder how a free to download and free to play MMO works:

While NCSoft is still hesitant to talk about the profitability of the mostly free game, you can pay for access to a small set of exclusive features and a new members only server, they do say they are quite happy with how the game is shaping up.

‘We are tracking well compared to other NC Soft titles,” Tucker said. “The development team has a goal in terms of number of subscribers. There is a point when we become profitable and it’s not a very big number. At that point we can grow the development team.”

NC Soft spokeswoman Opal Lertutai said they have 120,000 active accounts and that they have about 75 percent of the $5 a month paid accounts needed for the game to break even.

So it looks like they are pretty close to getting their target number of minimum paid accounts to keep the game alive and growing. Like I said above – once this update comes out, you can add me in to that base, as well. The single character limitation was all that kept me from getting more into the game.

[tags]Dungeon Runners, NCSoft, Gaming, MMO, MMORPG[/tags]

2 Replies to “Dungeon Runners update to add the one feature I needed before paying”

  1. I officially hate you.

    As we discussed in real time, I showed my disappointment with Blizzard wanted to ream me for $20 for the game plus $40 for the expansion set to play W.o.W. A game that will then cost me between $12-15 a month depending on how many months I pre-purchase.

    So seeing your DR post I said to myself, “Self, what the hell, it’s free.”

    I don’t have much experience with multi-user games, save for Quake, et al. But I find DR pretty fun in a hack-n-slash way. I can play, leave, come back, do not have to worry about guilds and all that stuff.

    My only gripe, and this has to do with the companies that offer these online games and not the games themselves. You posted that “NC Soft spokeswoman Opal Lertutai said they have 120,000 active accounts and that they have about 75 percent of the $5 a month paid accounts needed for the game to break even.”

    That’s $600,000.00 per MONTH, and NC Soft is claiming they need $800,00 a month to “break even.” P’aaaLease. They only have eight or ten worlds, I have never seen more than 1500 uses total across all worlds. So they do not have a ton of servers, you are not talking a huge data pipe, and the game isn’t THAT GOOD to think they have a three dozen people on a team developing for it.

    Years ago there was a hacker that “stole” a 911 document. The government/Bell laid claim that this was worth something like $150,000. Long story in short; it turns out that the way the 911 document’s worth was determined was.

    o The yearly salary of the person who wrote the document (We are talking
    late 70’s salaries here, and it only took three weeks to write).
    o The retail price of the computer he typed it in on.
    o Rent for the bulding

    You get the idea. My point is, the only way they can be needing to “break even” with a $800k point is if they are doing something like this.

    Okay, I’ll get off my soap box now

    For now,
    /tg

  2. Hmm… I got on a rant and forgot my point of “officially hating you” and why.

    Well I started playing… and I kept finding cool stuff that I could not use because I was not a paying member. So I whipped out the plastic and am on the three month plan.

    Bastard.

    /tg

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